wined3d: Enable filtering for D3DFMT_A4R4G4B4.

Stefan Dösinger stefan at codeweavers.com
Mon Jul 14 15:02:14 CDT 2008


Looks ok to me

> -----Original Message-----
> From: wine-patches-bounces at winehq.org [mailto:wine-patches-
> bounces at winehq.org] On Behalf Of Philip Nilsson
> Sent: Monday, July 14, 2008 11:20 AM
> To: wine-patches at winehq.org
> Subject: wined3d: Enable filtering for D3DFMT_A4R4G4B4.
> 
> This patch enables texture filtering for textures using the A4R4G4B4
> format, I can see no reason why it shouldn't be filtered (especially
> considering X4R4G4B4 has it).
> 
> Works for me, in any case.  Writing a test case may be hard.
> 
> Probably solves bug 13256 (I can't think of any other format that would
> be used instead).




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