wined3d: universal surface convertor function for unsigned integer color formats(5th attempt)

Stefan Dösinger stefan at codeweavers.com
Tue Jul 29 08:35:27 CDT 2008


> No, you shouldn't be accessing the surface per byte either, the access
> should depend on the format, i.e. for a 32-bit format you want to
> access
> DWORD by DWORD.
This defeats the point of a format-independent conversion function I think





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