[1/3] WineD3D: Use C bitfields to compact the ffp description (try 2)

Stefan Dösinger stefan at codeweavers.com
Wed Jul 30 18:11:23 CDT 2008


 
> You probably need to specify ~0u otherwise the constant might be
> deemed to have the wrong type.
This results in a warning again:

../../../dlls/wined3d/utils.c:1796: warning: large integer implicitly
truncated to unsigned type





More information about the wine-devel mailing list