Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

Alexandre Julliard julliard at winehq.org
Tue Jun 3 04:49:06 CDT 2008


Stefan Dösinger <stefandoesinger at gmx.at> writes:

> Am Montag, 2. Juni 2008 06:50:15 schrieb Vitaliy Margolen:
>> This reverts commit 2d0016c5bc872afb562727278cfd341cea182600.
>> Partially fixes bug 11584.
> I think we can revert that patch(ie, apply this patch). I haven't had time to 
> look over the code yet, but I can't think of any problems this would cause. 

It does cause problems:

../../../tools/runtest -q -P wine -M d3d8.dll -T ../../.. -p d3d8_test.exe.so visual.c && touch visual.ok
visual.c:709: Test failed: Offscreen failed: Got color 0x00000000, expected 0x00ffffff.
visual.c:712: Test failed: Offscreen failed: Got color 0x00000000, expected 0x00ff00ff.
visual.c:890: Test failed: SRCALPHA on texture returned color 00000000, expected bar
visual.c:897: Test failed: DSTALPHA on texture returned color 00000000, expected foo
make[2]: *** [visual.ok] Error 4

-- 
Alexandre Julliard
julliard at winehq.org



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