Revert "wined3d: Preload target in ActivateContext() for ORM_BACKBUFFER/ORM_PBUFFER."

Austin English austinenglish at gmail.com
Wed Jun 11 18:21:37 CDT 2008


On Wed, Jun 11, 2008 at 5:59 PM, Zachary Goldberg <zgs at seas.upenn.edu> wrote:
> Proposal: Revert the commit referenced in bug #11584 before this
> Friday, so it can be tested in rc5.  I think the weight of the
> following is greater than breaking a test (making the test a todo for
> now would be a good idea I think).  Also, there's no reason to keep
> the patch reverted post 1.0 as devs continue to make progress towards
> a proper solution.
>
> First, the list of applications thought to be broken by the patch as
> documented in bugzilla (more may exist):
>
> Call of Duty 4 (11584 itself)
> Psychonauts  (11630)
> Fifa 2006 world
> Supreme Commander
> Oblivion (Maybe?)
>
> So why not wait for 1.0.1?  Of the remaining 1.0 bugs this is the
> biggest one known to have broken a large number of *popular* games.
> In addition as soon as 1.0 is released the floodgates will open for
> patches and wine may not be stable enough to release again for a few
> weeks.  This leaves all of the gamers who downloaded 1.0 [for these
> games] out in the cold without a package which includes a fix and a
> sour taste in their mouths.
>
> Steve D. has been making good progress towards finding a proper fix
> for this bug; however by no means should we put pressure on him to
> have this bug fixed by Friday.  Thus I propose we revert the initial
> commit for now, test it during rc5 to make sure things work again, and
> then allow Steve to properly fix the bug post 1.0.
>
> -Zach
>
>
>

+1

Stefan/Roderick, any idea how long a patch would take to write to
either fix this properly or revert the broken parts of the patch and
adjust the tests accordingly?



More information about the wine-devel mailing list