RESEND D3D add device uuid solves bug 11897

Artur Szymiec artur.szymiec at gmail.com
Thu Mar 13 09:37:02 CDT 2008


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Stefan Dösinger pisze:
> Am Donnerstag, 13. März 2008 14:40:07 schrieb Artur Szymiec:
>> Stefan Dösinger pisze:
>>> Am Donnerstag, 13. März 2008 10:19:36 schrieb Artur Szymiec:
>>>> This is a corrected patch.
>>>> The uuid is common to dx8 and dx9 since the UUID is generated
>>>> inside wined3d.
>>> Yes, that looks reasonable. Only two small issues:
>>>> +/* Fixes BUG 11897 */
>>> That's not really needed, specifying a GUID is correct even if it
>>> wouldn't fix a bug report.
>>>
>>> Also, please attach the patch as an extra file to the mail, if you inline
>>> it like you did in your last mails it most likely suffers from line
>>> wrapping and can't be applied
>> That's final version with suggested correction
>> by Stefan Dösinger
> Sorry that I didn't think of that earlier, but do you have to use memcpy?
> Doesn't a simple *pIdentifier->DeviceIdentifier = IID_D3DDEVICE_D3DUID;
work
> as well?
>
I've corrected this like Vitaliy suggested and
sent again to wine-patches.

Regards
Artur

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