Google Summer of code
Stefan Dösinger
stefandoesinger at gmx.at
Fri Mar 14 13:34:11 CDT 2008
Am Donnerstag, 13. März 2008 18:26:17 schrieb Luis C. Busquets Pérez:
> Proposing another thing if implementing d3dx9_36.dll is too much I
> propose to implement:
> 1 D3DXAssembleShader
> 2 D3DXAssembleShaderFromFileA
> 3 D3DXCompileShader
> 4 D3DXCompileShaderFromFileA
I plan to implement those as a university project now(I already got the
general approval for it, just need to sort out the details)
> 5 D3DXCreateCubeTextureFromFileExA
> 6 D3DXCreateCubeTextureFromFileInMemory
> 7 D3DXCreateEffectCompilerFromFileA
> 8 D3DXCreateEffectFromFileA
> 9 D3DXCreateTextureFromFileExA
> 10 D3DXCreateTextureFromFileInMemory
> 11 D3DXCreateVolumeTextureFromFileExA
> 12 D3DXCreateVolumeTextureFromFileInMemory
> 13 D3DXGetImageInfoFromFileInMemory
> 14 D3DXGetPixelShaderProfile
> 15 D3DXGetShaderConstantTable
> 16 D3DXGetShaderInputSemantics
> 17 D3DXGetShaderVersion
> 18 D3DXGetVertexShaderProfile
> 19 D3DXLoadSurfaceFromSurface
> 20 D3DXSaveSurfaceToFileA
> 21 D3DXSaveTextureToFileA
That's a long enough list in itself I think. You shouldn't cap it off at
specifically the functions CIV4 calls, but rather look for blocks of
functionality.
-------------- next part --------------
A non-text attachment was scrubbed...
Name: not available
Type: application/pgp-signature
Size: 189 bytes
Desc: This is a digitally signed message part.
Url : http://www.winehq.org/pipermail/wine-devel/attachments/20080314/d8afcc9e/attachment.pgp
More information about the wine-devel
mailing list