d3dx9: Implement ID3DXRenderToSurface_EndScene [PATCH 6/7]
H. Verbeet
hverbeet at gmail.com
Fri Mar 21 03:53:53 CDT 2008
On 20/03/2008, tony.wasserka at freenet.de <tony.wasserka at freenet.de> wrote:
> ...and clean up everything again.
> I have no idea why it's StretchRect and not UpdateSurface or something, but the native dll is doing it like this.
>
> + /* The native d3dx9 does a buffer->GetDevice(&bufdev) here.
...and that's pretty much unacceptable.
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