MinGW cross compilation fails for d3dx9_36/tests

Roderick Colenbrander thunderbird2k at gmx.net
Tue Mar 25 04:39:48 CDT 2008


> Hi,
> 
> We didn't have a new winetest executable for the last few days. MinGW
> doesn't 
> know anything about a d3dx9 dll (yet) that's imported in the d3dx9_36
> tests.
> 
> Especially while in the process of getting ready for 1.0 we should have
> winetest 
> run as much as possible.
> 
> My main focus will be adding tests btw until 1.0 is out. These will be
> both 
> tests to proof the correctness of the current implementation as well as
> tests to 
> show missing stuff. There are loads of functions for which we have no
> tests yet 
> and with the 1.0 in sight I think it becomes very important to have tests
> for 
> virtually every function we (have) implement(ed).
> 
> -- 
> Cheers,
> 
> Paul.
> 

As a sidenote. You are also cross compiling wine dlls so now and then. It would be useful to also cross compile d3d8/d3d9 and wined3d but for wined3d -DUSE_WIN32_OPENGL must be set.

Roderick
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