wined3d: quiet a noisy fixme
Henri Verbeet
hverbeet at gmail.com
Mon Oct 6 03:39:56 CDT 2008
2008/10/6 Austin English <austinenglish at gmail.com>:
> - if(DepthStencilFormat != WINED3DFMT_D24S8)
> - FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
>
> + if(DepthStencilFormat != WINED3DFMT_D24S8) {
> + if (warn) {
> + FIXME("Add OpenGL context recreation support to SetDepthStencilSurface\n");
> + warn = FALSE;
> + }
> + }
Style issues aside, I don't think so. That FIXME is quite valid, and
doesn't get printed *that* often. If you don't want to see the output,
run with WINEDEBUG=-all, it should give a small performance boost as
well.
More information about the wine-devel
mailing list