[6/6] d3d10: d3d10 doesn't need wined3d.

Stefan Dösinger stefan at codeweavers.com
Thu Oct 23 07:51:41 CDT 2008



> -----Original Message-----
> From: Henri Verbeet [mailto:hverbeet at gmail.com]
> Sent: Wednesday, October 22, 2008 10:42 PM
> To: Stefan Dösinger
> Cc: wine-devel at winehq.org
> Subject: Re: [6/6] d3d10: d3d10 doesn't need wined3d.
> 
> 2008/10/22 Stefan Dösinger <stefan at codeweavers.com>:
> > Do you have any long-time intentions with this? Or are you just
> changing it
> > because we don't need wined3d right now because d3d10 is a stub?
> >
> Wined3d's main entrypoint is WineDirect3DCreate, everything else
> happens through COM objects. WineDirect3DCreate will be called by
> dxgi, not d3d10.
Fair enough





More information about the wine-devel mailing list