D3DXMatrixstack: where to go....
hverbeet at gmail.com
Fri Oct 31 17:02:08 CDT 2008
2008/10/31 Jérôme Gardou <jerome.gardou at gmail.com>:
> OK, patches will be sent soon. By the way, what if I call multiply on a new
> stack, the push, then pop ? Will the top matrix be identity, or the one with
> which I multiplied the first time ?
> I guess this calls a testcase ...
I think it should return the result of the multiplication, but tests
wouldn't hurt, of course.
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