Patchwatcher: patchwatcher bug: Try number 2 drawprim.c drawStridedSlow

Henri Verbeet hverbeet at gmail.com
Thu Sep 11 16:19:18 CDT 2008


2008/9/11 Chris Ahrendt <celticht32 at aol.com>:
> Ok what now.... I did a git to get the latest tree... I generated the
> patch off the latest tree.. and submitted it again... what I am failing.
> so I can fix it =).. the code compiles just fine and runs on my machine
> so not sure...
>
> chris
>
The patch is not against current git, it's against an earlier version
of your patch.

More importantly though, the patch is completely unacceptable. You
really need to try to get a better understanding of how D3D vertex
declarations work, and what the different D3DDECLTYPE values mean.



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