d3dx9_36: Fix the tests for native Windows.

David Adam david.adam.cnrs at gmail.com
Thu Sep 11 11:54:56 CDT 2008


Hello,

In IRC, Julliard said that this change is wrong too. :(

David

2008/9/11 Tony Wasserka <tony.wasserka at freenet.de>

> Your latest patch is already doing it right, IMPORTS must be changed to
> d3dx9_36 and IMPORTLIB must stay d3dx9.
>
>
>>
>> any idea to fix this problem?
>>
>> David
>>
>> 2008/9/11 Tony Wasserka <tony.wasserka at freenet.de <mailto:
>> tony.wasserka at freenet.de>>
>>
>>
>>
>>        On Mi, 2008-09-10 at 18:16 +0200, Tony wrote:
>>
>>            Hi,
>>            At least for all Windows versions below Vista, the d3dx9
>>            importlib does exist (and d3dx9_36 does not),
>>
>>
>>        I installed a recent dx9-runtime on my w2k test system, but a
>>        d3dx9.dll
>>        is not
>>        present (d3dx9_36.dll exist).
>>
>>        I get always a blocking popup, when the testlist is created.
>>
>>
>>
>>    You are speaking about the IMPORT d3dx9_36.dll.
>>    I was talking about the IMPORTLIB which is called d3dx9.lib,
>>    which is part of the DirectX SDK and used to compile d3dx9
>>    applications, whereas the dll file is used to run them.
>>
>>
>>
>
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