d3dx9: Add d3dx9effect.h

Henri Verbeet hverbeet at gmail.com
Thu Sep 18 02:25:37 CDT 2008


2008/9/18 David Adam <david.adam.cnrs at gmail.com>:
> Hello,
>
>
> +    // Pool
>
> C++ comment is forbidden
>

2008/9/18 Busquets Pérez Luis C. <luiscar2001 at yahoo.es>:
> +    // Selecting and setting a technique
...
> +    // Using current technique
...
> +    // Managing D3D Device
...
> +    // Logging device calls
...
> +    // Parameter blocks
...
> +    // Cloning
...
> +    // Fast path for setting variables directly in ID3DXEffect

Actually, you shouldn't copy those from the Microsoft header in the
first place.


> +DEFINE_GUID( IID_ID3DXEffect,
> +0xb589b04a, 0x293d, 0x4516, 0xaf, 0xb, 0x3d, 0x7d, 0xbc, 0xf5, 0xac, 0x54);
That's interesting though, my headers have "0xf6ceb4b3, 0x4e4c,
0x40dd, 0xb8, 0x83, 0x8d, 0x8d, 0xe5, 0xea, 0xc, 0xd5" as the GUID for
IID_ID3DXEffect.


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