[5/6] d3d: Remove the format from index buffers

Henri Verbeet hverbeet at gmail.com
Thu Apr 9 02:33:19 CDT 2009


2009/4/9 Stefan Dösinger <stefan at codeweavers.com>:
> +    hr = IWineD3DDevice_SetIndices(This->wineD3DDevice, This->indexbuffer,
> +                                   WINED3DFMT_R16_UINT /* d3d7 uses uints */);
The comment is inconsistent with the code (and probably redundant to
begin with).



More information about the wine-devel mailing list