Wine64 : Trying to load PE image for unsupported architecture (I386)

Ben Klein shacklein at gmail.com
Thu Feb 12 03:26:02 CST 2009


2009/2/12 Joel Holdsworth <joel at airwebreathe.org.uk>:
> On Wed, 2009-02-11 at 23:34 +0100, Alexandre Julliard wrote:
>> Not really, you'll of course still need to build a full 32-bit version
>> of Wine, the 64-bit Wine will never be able to run 32-bit apps.  What
>> needs to be improved is that the 64-bit loader should be able to forward
>> automatically to the 32-bit one when encountering a 32-bit app.
>
> So there's no plans for implementing a clone of WoW64?
>
I would imagine that the end goal is to implement a side-by-side 64bit
and 32bit wine, with some sort of wrapper to send the app to the
appropriate version. From what I understand, this is what a WoW64
clone would look like anyway.

See David's comment:
2009/2/12 David Gerard <dgerard at gmail.com>:
> 2009/2/11 Erik de Castro Lopo <mle+win at mega-nerd.com>:
>
>> I realise that the Win64 stuff is experimental but I'm curions, in
>> the longer term is it expected that one executable will be able to
>> run both Win32 and Win64 executables?
>
> Not yet. You're welcome to write it though ;-)



More information about the wine-devel mailing list