[4/5] dxgi: Convert DXGI_FORMAT values to WINED3DFORMAT values.
hverbeet at gmail.com
Thu Feb 19 11:19:26 CST 2009
2009/2/19 Stefan Dösinger <stefandoesinger at gmx.at>:
> Am Donnerstag, 19. Februar 2009 17:03:37 schrieb Henri Verbeet:
> I haven't looked at all the different formats yet, just a general question:
> Why did you choose to keep the WINED3D formats and not use the DXGI formats
> in wined3d? I'm not saying that there's anything wrong with that, I'm just
> curious what lead to that decision. I was inclined to do it the other way
> around, mostly because of the generic and specific(ie SINT, UINT, SRGB)
> formats in DXGI.
Not all of those formats have a DXGI equivalent. Where a DXGI
equivalent exists I'm using that, and we'll probably want to change
the naming of the other formats to be consistent with the DXGI formats
More information about the wine-devel