[2/5] wined3d: Remove AddDirtyBox() from the public interface.

Henri Verbeet hverbeet at gmail.com
Wed Jan 14 05:10:11 CST 2009


2009/1/14 Stefan Dösinger <stefan at codeweavers.com>:
> I realized that you just removed the calls from surface and volume, where
> they don't exist in the public d3d9 API. However, textures have such a call
> in the public d3d9 API - do you know what it is supposed to do, and if this
> has any implications on this change?
>
They're used to ecplicitly mark parts of a texture dirty for
UpdateTexture(). This patch obviously has no impact on those, since it
doesn't change how the function works, just where it's visible.


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