How to test cryptui's dialogs?

Aurimas Fišeras aurimas at gmail.com
Sun Jul 5 02:41:12 CDT 2009


On 07/05/2009 09:51 AM, Austin English wrote:
> 2009/7/5 Aurimas Fišeras <aurimas at gmail.com>:
>> On 07/05/2009 03:36 AM, Frédéric Delanoy wrote:
>>> On 07/04/2009 11:29 PM, Aurimas Fišeras wrote:
>>>> Hello,
>>>>
>>>> I've finished translating cryptui's resources, checked control sizes
>>>> with resource editor and adjusted them where it was needed.
>>>>
>>>> But how can I run cryptui's wizards and other dialogs to confirm that
>>>> everything else is translated correctly?
>>>>
>>> You can always run ResHacker (see http://wiki.winehq.org/Translating#head-97aa5da9117ce6c05ac70962373f2c3a6a5f81fb for more information).
>>> I've used it and it works reasonably well (at least on generated *.res files).
>>> One problem I spotted however (probably a bug in Wine) is that you've to use to "All Files (*.*)" filter to view the files.
>>>
>> Is I wrote above, I already performed this step (using xnre). Now I want
>> to check "live" dialogs, but don't know how.
> 
> Isn't that what makefake.sh (http://wiki.winehq.org/Translating) is for?
> 
No, it can be used to check resources in resource editor. What I need is
a way to call cryptui.dll's dialogs from some program that uses them.



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