[4/6] WineD3D: Implement function calls with NV exts

Henri Verbeet hverbeet at gmail.com
Sat Jun 27 15:19:27 CDT 2009


2009/6/27 Stefan Dösinger <stefan at codeweavers.com>:
> -                || ins.handler_idx == WINED3DSIH_PHASE
> -                || ins.handler_idx == WINED3DSIH_RET)
> +                || ins.handler_idx == WINED3DSIH_PHASE)
Did you test this change with GLSL?



More information about the wine-devel mailing list