oleaut32: Build language resource files separately

Paul Vriens paul.vriens.wine at gmail.com
Tue Jun 30 05:47:07 CDT 2009


Michael Stefaniuc wrote:
> Hello Nikolay,
> 
> Nikolay Sivov wrote:
>> Michael Stefaniuc wrote:
>>> instead of including them from an other rc file.
>>> ---
>>>   
>> What is the purpose of these changes? I'm not talking it's wring :),
>> just interested.
> Well, Alexandre did the first patch for programs/clock
> http://source.winehq.org/git/wine.git/?a=commit;h=aa41526c73a5fbcc2c08a9342107ee76173a2b97
> so it must be right ;). It increases the resilience as errors in one
> language rc file do not propagate to the other languages. There might be
> some other reason but I forgot. Alexandre asked me if I could do it as
> it is an easy search and replace style janitorial job.
> 
> bye
> 	michael
> 
> 
Well the next steps could be:

- unify the names of the resource files <dll>_<countrycode>.rc
- have make_makefiles do the real work so we don't have to change the 
makefile manually.

(not sure if that first step is needed or if we could just check for all 
.rc files).

-- 
Cheers,

Paul.



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