[1/3] WineD3D: Separate Tx tempregs from Tx varyings in ARB

Henri Verbeet hverbeet at gmail.com
Wed May 13 00:26:39 CDT 2009


2009/5/12 Stefan Dösinger <stefandoesinger at gmx.at>:
> Am Dienstag, 12. Mai 2009 21:17:10 schrieb Henri Verbeet:
>> I'm probably missing something obvious, but with pre-1.4 texcoord
>> registers being read-write, what happens when you write to the
>> register before using it to sample a texture?
> Nothing special. However, you can't use it to sample afterwards, because you
> can't use a tex* instruction after a non-tex instruction. Ie:
>
Ok.



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