Mac OS X Joystick problem

Mike Kronenberg mike.kronenberg at kronenberg.org
Fri May 22 06:54:14 CDT 2009


On 22.05.2009, at 05:05, Nathan Gray wrote:

> On Thu, May 21, 2009 at 10:45 AM, Aric Stewart  
> <aric at codeweavers.com> wrote:
>> Well the Mac OS X Joystick code will only work on Leopard.
>> So you will have to build and run it on  Leopard box using xcode3.
>
> I'm certainly running on Leopard, but I can't say how Mike built it.
>
>> If you are good there then try building the winetests for dinput  
>> and run
>> them with your joystick plugged in. You should get some status  
>> traces about
>> your joystick (finding the name and status of the various axes and  
>> buttons)
>
> I guess I'll see if I can find time to set up a build environment.
> The last time I tried I could never build a fully-functional wine
> despite hours of effort.
>
> Thanks,
> -n8
>
> -- 
> http://n8gray.org
>
>


Hi Natahn,

I have a focus on simple enduser products :)
Thats why my downloadable builds are all made on Tiger (XCode 2.x) to  
have a single app running on both systems.
But the script from my building environment is made to build on  
Leopard (XCode 3.x) , too.

Mike



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