d3dx9_36: add a stub for D3DXCreateTextureFromFileInMemory

Jeff Zaroyko jeffzaroyko at gmail.com
Fri Nov 20 01:38:15 CST 2009


On Fri, Nov 20, 2009 at 6:18 PM, Austin English <austinenglish at gmail.com> wrote:
> On Fri, Nov 20, 2009 at 12:05 AM, Jeff Zaroyko <jeffzaroyko at gmail.com> wrote:
>> On Fri, Nov 20, 2009 at 4:56 AM, Austin English <austinenglish at gmail.com> wrote:
>>> Should fix http://bugs.winehq.org/show_bug.cgi?id=13605
>>>
>>> --
>>> -Austin
>>>
>>
>> Does it really fix it, the function still remains unimplemented, crash
>> or no crash... a bug will probably just be filed after it to say the
>> function needs to be implemented if the app really uses it, so what is
>> gained?
>
> Same as with other stubs, it prevents a crash. Many applications check
> to see if a function works, and if not, crash. When given a stub, they
> run.
>
> --
> -Austin
>

Given the nature of the function and the game, I'd say it's unlikely
to be of much benefit, has it been tested?



More information about the wine-devel mailing list