d3dx9_36: add a stub for D3DXCreateTextureFromFileInMemory

Austin English austinenglish at gmail.com
Fri Nov 20 01:39:41 CST 2009


On Fri, Nov 20, 2009 at 1:38 AM, Jeff Zaroyko <jeffzaroyko at gmail.com> wrote:
> On Fri, Nov 20, 2009 at 6:18 PM, Austin English <austinenglish at gmail.com> wrote:
>> On Fri, Nov 20, 2009 at 12:05 AM, Jeff Zaroyko <jeffzaroyko at gmail.com> wrote:
>>> On Fri, Nov 20, 2009 at 4:56 AM, Austin English <austinenglish at gmail.com> wrote:
>>>> Should fix http://bugs.winehq.org/show_bug.cgi?id=13605
>>>>
>>>> --
>>>> -Austin
>>>>
>>>
>>> Does it really fix it, the function still remains unimplemented, crash
>>> or no crash... a bug will probably just be filed after it to say the
>>> function needs to be implemented if the app really uses it, so what is
>>> gained?
>>
>> Same as with other stubs, it prevents a crash. Many applications check
>> to see if a function works, and if not, crash. When given a stub, they
>> run.
>>
>> --
>> -Austin
>>
>
> Given the nature of the function and the game, I'd say it's unlikely
> to be of much benefit, has it been tested?

No. There is no download available. It was in my 'likely abandoned' bugs list.

To be fair, many programs test functions for existence and don't
depend on them...there are a ton of stubs in wine for that exact
reason.

-- 
-Austin



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