[4/5] WineD3D: SetRenderTarget bypasses stateblock recording

Henri Verbeet hverbeet at gmail.com
Fri Oct 2 03:58:14 CDT 2009


2009/10/2 Stefan Dösinger <stefan at codeweavers.com>:
> I haven't yet figured out how the stateblock event test machine works, I
> wanted to hold off the test until I get them properly integrated, and fix
> the bug in the meantime(since we already know what the correct behavior is)
>
Ok.



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