ddraw: Added support for WINED3DFMT_X8L8V8U8, WINED3DFMT_R8G8B8A8_SNORM and WINED3DFMT_R16G16_SNORM to PixelFormat_WineD3DtoDD
Joerg-Cyril.Hoehle at t-systems.com
Joerg-Cyril.Hoehle at t-systems.com
Mon Sep 7 06:16:39 CDT 2009
Stephan,
All the patches proposed to bug #16559 forget one thing:
it cannot be right to patch only PixelFormat_WineD3DtoDD without patching its converse function in the same file, PixelFormat_DD2WineD3D.
There's no gain in silencing a fixme by introducing internal inconsistency in the source code.
I had my own patch which changed both but for X8L8V8U8 only, but never published it because I observed no visual difference in the one app I tested, and had no time for 3 other ones I own, nor the other formats.
I'm left wondering which of the pixelformats actually produces a visual difference as e.g. in comment #27.
BTW, I suggest you submit individual patches, one per format.
Regards,
Jörg Höhle
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