[PATCH 2/4] d3d10: Move the effect shader input signature into a separate struct.

Henri Verbeet hverbeet at gmail.com
Wed Apr 7 04:31:28 CDT 2010


On 7 April 2010 11:29, Henri Verbeet <hverbeet at gmail.com> wrote:
> That isn't going to apply.
Also, 3/4 and 4/4 have similar issues.



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