On 02/18/2010 01:44 PM, MD.IMAM HOSSAIN wrote: > The bug is from DirectX 8.1 SDK, C++ samples, Direct3D samples, SkinnedMesh. > > Please, see the attached file for clear idea. > > Tested with latest wine 1.1.38 Probably this: http://bugs.winehq.org/show_bug.cgi?id=6955 Missing vertex blending. -- Loïc Hoguin web: http://dev-extend.eu