[PATCH 5/5] wined3d: Add support for EXT_gpu_shader4 provided sampling functions with explicit derivatives.
hverbeet at gmail.com
Mon Jan 25 05:08:08 CST 2010
On 25 January 2010 10:38, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
> I think these if constructs in shader_glsl_get_sample_function are becoming ugly with more and more possibilities added. Isn't there a nicer way, like a table that is either searched, or a multi-dimensional array to look up the end result?
Yeah, we could replace it with a lookup table at some point.
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