d3d9/tests: Add test for surface format conversion
Stefan Dösinger
stefandoesinger at gmx.at
Mon Jul 5 14:37:41 CDT 2010
Am Montag 05 Juli 2010 21:23:07 schrieb Henri Verbeet:
> + hr = IDirect3DDevice9_StretchRect(device, surf_offscreen64, NULL,
surf_offscreen_dest64, NULL, 0);
> + todo_wine ok( hr == D3DERR_INVALIDCALL, "Conversion from %s to %s
succeeded, shouldn't happen (todo)"
> + "(code: %08x)\n", "D3DFMT_R32F", "D3DFMT_R16F", hr);
This is interesting. This very conversion motivated the software conversion
API.
The DirectX9 SDK "Blobs" sample needs it. It creates a R32F surface, stretches
to a R16F and then uses it for drawing. Later on I realized that DirectX9
cards(at least my GF7400) don't support R16F, so the sample uses the original
R32F surface for rendering. DirectX10 cards support R16F however, it would be
interesting to see how this sample reacts to that.
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