[1/5] gameux: Add initial implementation of gameux.dll

James McKenzie jjmckenzie51 at earthlink.net
Fri Jul 23 20:22:53 CDT 2010


Dan McDonald wrote:
> On 07/21/2010 11:10 AM, André Hentschel wrote:
>   
>> Am 21.07.2010 19:01, schrieb Mariusz Pluciński:
>>     
>>> W dniu 19.07.2010 15:02, Henri Verbeet pisze:
>>>       
>>>> 2010/7/18 Mariusz Pluciński<vshader at gmail.com>:
>>>>         
>>>>> +static HINSTANCE hInstance;
>>>>>           
>>>> This is unused.
>>>>
>>>> You're mixing tabs and spaces, and have a couple of trailing spaces.
>>>>
>>>> Also:
>>>>         
>>>>> + *      DllRegisterServer (OLEAUT32.@)
>>>>>           
>>> The code of "my" regsvr.c is almost non-modified copy of the same
>>> file in oleaut32.dll implementation. If it's bad formatted, why it
>>> exists in official Wine code?
>>>       
>> For the same reason why intentation patches are not accepted, because it makes the use of "git blame" hard.
>>     
>
> git blame has a -w option. Does that not work very well?
>
> Dan
>
>   
Although that is a good option, we don't want to know everyone who 
touched a piece of code in many cases, just the last person.  Also, the 
output from that command is HUGE.

James McKenzie




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