d3dx9: D3DXCreateMeshFVF
Luis Buquets
luis.busquets at ilidium.com
Sat Jul 31 04:32:57 CDT 2010
Instead of implementing D3DXCreateMeshFVF, wouldn't it be better to
implement D3DXCreateMesh and call the latter from D3DXCreateMeshFVF by
previously using D3DXDeclaratorFromFVF?
D3DXCreateMeshFVF would be pretty straight then:
1. get the const LPD3DVERTEXELEMENT9 *pDeclaration from the supplied FVF
2. call D3DXCreateMesh
BTW, D3DXGetFVFVertexSize could then also be forwarded to
D3DXGetDeclVertexSize and the code simplified.
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