Am 23.06.2010 um 21:57 schrieb Mikko Rasa:
> + if(!size)
> + {
> + ERR("UINT overflow while trying to grow indexbuffer to hold %u indices\n", IndexCount);
> + return D3DERR_TOOMANYPRIMITIVES;
> + }
> + }
You have to release the ddraw lock before returning from the function(LeaveCriticalSection(&ddraw_cs))