[PATCH 1/7] d3dx9: Shape functions in own file, add stub and basic tests for D3DXCreateSphere.

Misha Koshelev misha680 at gmail.com
Fri Jun 25 11:20:23 CDT 2010


> On 24 June 2010 05:18, Misha Koshelev <misha680 at gmail.com> wrote:
> > Dan suggested tests ok during code freeze so blame Dan for my patches ;)
> Certainly will. wine-devel is an open mailing list, and posting is
> easy. You'll probably want to check with something like "git shortlog
> -s -n" if the advice you're getting is actually worth taking. The way
> I see it, you have more experience with getting patches accepted
> yourself. More to the point, if you look at
> http://source.winehq.org/patches/, you'll see 62909 is marked as
> "Deferred", so resending in a slightly different form isn't going to
> help much.
> 
> As for the patch itself, I'm not convinced there's value in having a
> separate file for "Shape Drawing Functions", these are clearly mesh
> constructors. I thought the original patch was mostly ok in that
> regard, although there are (very) minor issues like using %d for
> unsigned arguments and using imo ugly typedefs like LPDIRECT3DDEVICE9
> over simply "IDirect3DDevice9 *".

Oh and the LPDIRECT3DDEVICE9's are straight from line.c tests. But I will heed
your advice on the %d's

Misha




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