wined3d: Don't crash when opengl is not available.

Austin English austinenglish at gmail.com
Wed Mar 3 10:42:27 CST 2010


On Wed, Mar 3, 2010 at 4:55 AM, Stefan Dösinger <stefandoesinger at gmx.at> wrote:
>
> Am 02.03.2010 um 18:39 schrieb Henri Verbeet:
>> (I also still haven't seen anyone make a *convincing* argument for why
>> we'd want to have a "somewhat working, but not quite" wined3d if we
>> don't have OpenGL in the first place.)
> In the past there have been two reasons:
>
> *) Gentoo users "OMG I don't want the opengl use flag!!!!11!1"
> *) XVnc
>
> Since our dynamic libGL loading basically allows for 2D ddraw operation without libGL we implemented this, but since barely any wine developer has such a system this functionality breaks every other week. I am not disinclined to kill it and refuse to load the DLL entirely when GL is not available.

If you want it tested, I'd be happy to add a vnc test run to my test scripts.

-- 
-Austin



More information about the wine-devel mailing list