DirectX 2D?

Roderick Colenbrander thunderbird2k at gmail.com
Tue Mar 16 14:49:07 CDT 2010


Direct2D support might not be that far away though and we MIGHT be
able to use the native dll for now (depending on how it is
implemented). The library is build on top of DXGI which is the toolkit
on top of which Direct3D10/11 are build as well. It is responsible for
things like communication with the kernel, buffer management,
videocard/monitor enumeration and some 2D related tasks.

I had a quick look at our DXGI code and I don't think it is complete
enough (the surface and swapchain code is unimplemented) but it is not
something which would take months to implement. Perhaps it would have
been a useful gsoc project but it is hard to see results since I don't
think there are standalone DXGI apps.

Roderick

On Tue, Mar 16, 2010 at 8:00 PM, Dan Kegel <dank at kegel.com> wrote:
> I looked at the ie9 preview.
> You have to set the windows version to 7, but then it
> needs ie8 and "directx 2d" installed.
>
> I've added a win7 verb to winetricks, and would accept an ie8 verb patch
> if someone sent it, but I suspect DirectX 2D might be a tough
> nut to crack.
>
>
>



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