ANGLE: wined3d in reverse?

Stefan Dösinger stefandoesinger at gmx.at
Fri Mar 19 04:36:48 CDT 2010


Am 19.03.2010 um 07:37 schrieb Dan Kegel:

> http://blog.chromium.org/2010/03/introducing-angle-project.html
> "We're happy to announce a new open source project called Almost
> Native Graphics Layer Engine, or ANGLE for short. The goal of ANGLE is
> to layer WebGL's subset of the OpenGL ES 2.0 API over DirectX 9.0c API
> calls. 
That's nothing new. Mesa had a GL driver based on directx since a long time. I think this driver stopped somewhere around opengl 1.2 when pretty much all cards on windows had native GL drivers anyway.





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