[PATCH 1/2] d3d8/tests: Add some message processing to test_wndproc().

Henri Verbeet hverbeet at gmail.com
Fri Mar 19 10:21:06 CDT 2010


On 19 March 2010 16:01, Alexandre Julliard <julliard at winehq.org> wrote:
> It doesn't work here:
>
> ../../../tools/runtest -q -P wine -M d3d8.dll -T ../../.. -p d3d8_test.exe.so device.c && touch device.ok
> device.c:1616: Test failed: Expected focus 0x60100, got (nil).
> device.c:1618: Test failed: Expected foreground window 0x60100, got (nil).
> make[1]: *** [device.ok] Error 2
>
Should I just disable those tests? The reason the tests were
originally todo_wine is that we got the WM_WINE_SETACTIVEWINDOW caused
by the other thread after CreateDevice() switched the foreground
window back to this thread. The extra event processing before
create_device() makes that message get handled earlier, at least for
me.



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