Summer of Code applicant with ambition!
austinenglish at gmail.com
Tue Mar 30 17:19:33 CDT 2010
On Tue, Mar 30, 2010 at 4:13 PM, John Koelndorfer
<jkoelndorfer at gmail.com> wrote:
> I've done a little bit of research on Direct3D. Having seen how easy
> the tutorial at http://www.directxtutorial.com/ is, I think I'd like
> to propose the following: a 3D benchmarking program that would allow
> users and developers to determine what aspects of WineD3D are the
> slowest so that they can be improved.
> My high level idea is that a user would be able to set graphics
> options (similar to a game -- or maybe automatically test many
> configurations) and a 3D "demo" would run. It would time D3D function
> calls so that we can get an idea for which functions need
> optimization, report FPS at points in time, and whatever else makes
> sense as I learn more about it.
Ideally that would be part of wine's dxdiag.exe. Windows' has 'Test
DirectDraw' and 'Test Direct3D' options, which would be useful to do
in wine as well.
See also http://bugs.winehq.org/show_bug.cgi?id=14118.
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