[PATCH 1/4] wined3d: only activate blit_shader in arbfp_blit_surface for source fixups

Henri Verbeet hverbeet at gmail.com
Tue May 18 02:56:45 CDT 2010


On 18 May 2010 09:30, Roderick Colenbrander <thunderbird2k at gmail.com> wrote:
> -    arbfp_blit_set((IWineD3DDevice *)device, src_surface);
> +    if (is_complex_fixup(src_surface->resource.format_desc->color_fixup) &&
> +        !is_complex_fixup(dst_surface->resource.format_desc->color_fixup))
> +        arbfp_blit_set((IWineD3DDevice *)device, src_surface);
>
- This doesn't do what your subject line says it does.
- Why do you think this patch makes sense?



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