wined3d: don't set cube and volume POW2 caps if np2 textures are supported

Alexandre Julliard julliard at winehq.org
Tue Nov 23 09:23:01 CST 2010


Stefan Dösinger <stefan at codeweavers.com> writes:

> From aa344834084ef89c654011804e6e2faccafe1e5e Mon Sep 17 00:00:00 2001
> From: =?UTF-8?q?Stefan=20D=C3=B6singer?= <stefan at codeweavers.com>
> Date: Sun, 21 Nov 2010 18:08:41 +0100
> Subject: [PATCH] wined3d: don't set cube and volume POW2 caps if np2 textures are supported

It doesn't work here:

../../../tools/runtest -q -P wine -M d3dx9_36.dll -T ../../.. -p d3dx9_36_test.exe.so texture.c && touch texture.ok
texture.c:236: Test failed: Returned mipmaps 9, expected 10
texture.c:242: Test failed: Returned mipmaps 6, expected 7
texture.c:381: Test failed: Returned mipmaps 9, expected 10
make: *** [texture.ok] Error 3

-- 
Alexandre Julliard
julliard at winehq.org



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