wined3d: don't set cube and volume POW2 caps if np2 textures are supported

Stefan Dösinger stefan at codeweavers.com
Tue Nov 23 14:23:36 CST 2010


Am Dienstag 23 November 2010, 17:22:50 schrieb Henri Verbeet:
> On 23 November 2010 17:10, Stefan Dösinger <stefan at codeweavers.com> wrote:
> > Am Dienstag 23 November 2010, 16:52:09 schrieb Henri Verbeet:
> >> Looks like a flaw in the d3dx9_36 test, it isn't taking the POW2 cap
> >> into account. I would have expected that to fail the other way around
> >> though, cards that can't do npot textures should be pretty rare.
> > 
> > If the test was broken I'd expect it to fail on Windows, but it doesn't:
> > 
> > http://test.winehq.org/data/892502479c3acf64257e19ec4aac113024642f4d/xp_W
> > yldBOT1- wxp-32b-ie6/d3dx9_36:surface.html
> 
> That's because that's a different test.
You are right, I must have jumped a line up when I navigated through the test 
data. I should have noticed that when I pasted the link.
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