[1/2] opengl32/tests: Add tests for special case of SetPixelFormat

Henri Verbeet hverbeet at gmail.com
Wed Nov 24 16:37:12 CST 2010


On 24 November 2010 23:34, Matijn Woudt <tijnema at gmail.com> wrote:
> That's what I had in mind first too, but I couldn't figure out how to
> get that handle over to device_init (in d3d9) where the window is used
> too.
>
Why do you need it there?



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