Typo in : wined3d: Translate before scaling for rhw as well in transform_projection().

Henri Verbeet hverbeet at gmail.com
Tue Sep 7 06:46:54 CDT 2010


On 7 September 2010 13:21, Joris Huizer <joris_huizer at yahoo.com> wrote:
> In the checkGLcall you changed the sign of the second parameter, but you didn't do this in the glTranslatef call.
> This seemed a bit strange (and I don't know which one would be right).
>
The checkGLcall is wrong, though it only affects the message displayed
in the logs.



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