[PATCH 2/3] wined3d: store amount of video memory in gpu_description_table

Evil Jay evil at eternaldusk.com
Sun Sep 12 21:09:16 CDT 2010


 You're right, that does make more sense.

I'll keep an eye out for your patch to get merged and I'll submit an
addition for the 465 as a separate commit.

-Jesse


On 09/12/2010 02:29 PM, Roderick Colenbrander wrote:
> Hi Jesse,
>
> I think the 465 change should go in after the gpu table patch. The gpu
> table patch could be modified but then it would essentially contain
> two patches (makes regression testing more complicated, though I doubt
> that would be an issue here). It is trivial to submit a patch after
> this is in. If you want I can do that.
>
> Roderick
>
> On Sat, Sep 11, 2010 at 9:34 AM, Evil Jay <evil at eternaldusk.com> wrote:
>>  Roderick,
>>
>> Would you add the GTX 465 (1GB) to this table?  That way the patch I
>> submitted to add the 465 just 30 minutes earlier can be safely ignored.
>>
>> -Jesse
>>
>>
>>
>




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