[2/2] wined3d: Scale the depthbias factor by the depth buffer's depth
Henri Verbeet
hverbeet at gmail.com
Fri Apr 22 07:12:26 CDT 2011
On 22 April 2011 13:17, Stefan Dösinger <stefan at codeweavers.com> wrote:
> + scale = 0;
I thought you cared about the warnings MSVC generates for this kind of thing. :)
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