Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9

Michael Mc Donnell michael at mcdonnell.dk
Thu Aug 11 04:34:44 CDT 2011


Hi Stefan

I've added some small fixes and a improvements to the D3DXWeldVertices
test. These fixes are ports of things I found during my work on the
CloneMesh test:

* Fixed ok() for FLOAT1 in check_vertex_components.
* Added USHORT2N and USHORT4N comparison in test.
* Fixed udec3 and dec3n struct to DWORD conversion in test.
* Improved init_test_mesh function to support null arguments.

Do you think the patch is ready for wine-patches?

Cheers,
Michael Mc Donnell
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