Re: GSoC-2011: Implement Missing Mesh Functions in Wine’s D3DX9
Michael Mc Donnell
michael at mcdonnell.dk
Thu Aug 11 04:34:44 CDT 2011
Hi Stefan
I've added some small fixes and a improvements to the D3DXWeldVertices
test. These fixes are ports of things I found during my work on the
CloneMesh test:
* Fixed ok() for FLOAT1 in check_vertex_components.
* Added USHORT2N and USHORT4N comparison in test.
* Fixed udec3 and dec3n struct to DWORD conversion in test.
* Improved init_test_mesh function to support null arguments.
Do you think the patch is ready for wine-patches?
Cheers,
Michael Mc Donnell
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