[PATCH 1/5] ddraw: Move clipper handling to ddraw.

Stefan Dösinger stefandoesinger at gmx.at
Tue Dec 13 08:31:10 CST 2011


Am Montag, 12. Dezember 2011, 20:53:55 schrieb Henri Verbeet:
> --- a/dlls/wined3d/clipper.c
> +++ /dev/null
Assuming that msdn[1] is correct, implies that we'll have to move overlays to 
ddraw as well. I'm not opposed to that, just mentioning it. In fact I'm 
actually inclined to move the overlay blits to ddraw, but I'm not sure yet 
because they have some similarities to d3d8/9 software cursors.

If we move overlays to ddraw this also means the ddraw shadow frontbuffer is 
here to stay.

1: http://msdn.microsoft.com/en-
us/library/windows/desktop/gg426213(v=VS.85).aspx
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